- Producer-Lead-MGS-Epic
- Microsoft Entertainment & Devices (Redmond, WA)
- ...games ever produced in this genre. Lead a large cross-functional "virtual" team, including groups as diverse as: Programming, Art , Game Design , Audio, Test, Marketing, Content Publishing, User Research, Localization, Business Development, Finance, Legal, GeoPolitical, web...
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Microsoft - Entertainment and Devices (11/23/09)
- Technical Art Director-MGS
- Microsoft Entertainment & Devices (Redmond, WA)
- ...production and technical support to Artists and Sound Designers, including; shader scripting, special effects, lighting, rendering, animation, modeling, game content pipeline design and maintenance. The Technical Art Director is a good communicator who can provide the requisite...
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Microsoft - Entertainment and Devices (11/20/09)
- Art Specialist / UI Artist
- Volt Information Sciences (Redmond, WA)
- ...position includes the following: * AA/BFA preferred, or, at minimum, can demonstrate through portfolio an industry standard level of art . * 2D and Flash experience. * Game UI design experience. * Experience working/shipping one current console game title. * Proficient with...
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Volt Information Sciences (10/13/09)
- Software Design Engineer - C++/C#, Game Development
- Volt Information Sciences (Redmond, WA)
- Click here Software Design Engineer - C++/C#, Game Development Posted on:10/01/09 Job Number:...contribute to build a collaborative environment with all disciplines, including Production, Art and Engineering. About Our Client:The Software Giant, a well known...
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Volt Information Sciences (10/03/09)
- Lead Game Designer-MGS
- Microsoft Entertainment & Devices (Redmond, WA)
- ...and written, and have a proven track record in AAA game design . Must have a clear ability who can...Contribute to build a collaborative environment with all disciplines, including art and engineering. QUALIFICATIONS: Ability to demonstrate through portfolio an industry...
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Microsoft - Entertainment and Devices (11/17/09)
- Game Designer-Senior-MGS-Project Natal
- Microsoft Entertainment & Devices (Redmond, WA)
- ...and written, and have a proven track record in AAA game design . Must have a clear understanding and experience...Contribute to build a collaborative environment with all disciplines, including art and engineering. QUALIFICATIONS: High school diploma or GED required. AA/BA/BS...
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Microsoft - Entertainment and Devices (11/14/09)
- Design Director(708032 -External)
- Microsoft Entertainment & Devices (Redmond, WA)
- ...visionaries, solving creative issues, and evangelizing published products from a game design perspective. Design Directors push...vision, offering creative solutions and ideas. Work effectively with the Art Director, Audio Director, User Research Lead, User Experience Lead,...
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Microsoft - Entertainment and Devices (11/24/09)
- Studio Manager(701978 -External)
- Microsoft Entertainment & Devices (Redmond, WA)
- ...leading teams A proven track record in the online gaming/entertainment market (mobile, web, and/or console) Extensive knowledge of game and application development, design , user experience, art , and technology Ability to run complex projects in a dynamic work environment Flexible,...
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Microsoft - Entertainment and Devices (11/09/09)
- Studio Manager (701978 - External)
- Microsoft Corporation (Redmond, WA)
- ...leading teams A proven track record in the online gaming/entertainment market (mobile, web, and/or console) Extensive knowledge of game and application development, design , user experience, art , and technology Ability to run complex projects in a dynamic work environment Flexible,...
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Get Operations Manager Jobs (11/18/09)
- Concept Artist-Senior-MGS-343 Industries-Halo
- Microsoft Entertainment & Devices (Redmond, WA)
- ...less-experienced concept artists. QUALIFICATIONS/SKILLS 4+ years of experience in Game or Film concept Art Experience on a...grasp of human anatomy, animal anatomy, Industrial, and Architectural design coupled with strong traditional art fundamentals. Exceptional...
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Microsoft - Entertainment and Devices (11/28/09)